League of Legends at a glance

Publisher
Riot Games
Platforms
PC
Servers
Client and server: the publisher runs the game servers
Server choice
You pick the server
Server list
15 locations, Riot Games' full current list
Measured by our test
11 of 14 areas
Status page
Riot Games' status page
Checked
October 18, 2026

How to see your ping in League of Legends

Riot Games does not document this.

How to change server in League of Legends

Each Riot account belongs to one League of Legends region, picked the first time you start the game; the login screen cog shows it. To play elsewhere you log in with an account on that region, or buy an account transfer (2600 RP one way, 90 day cooldown, some routes such as into Korea, Russia or Brazil are blocked).

Where the League of Legends servers are

Riot lists League regions by name but does not publish the data center city for any of them. Each account plays on one region and you only play with people on that region, so picking a region far from home adds latency for every match.

League of Legends server locations from Riot Games, with the test point we time for each
LocationCityCountryOur test point
North America (our name, no label published)Not publishedNot publishedNorth America East, North America Central and North America West: N. Virginia, Ohio, N. California and Oregon
Europe West (our name, no label published)Not publishedNot publishedEurope West: Ireland, London and Paris
Europe Nordic and East (our name, no label published)Not publishedNot publishedEurope Central and Europe North: Frankfurt and Stockholm
Oceania (Sydney) (our name, no label published)Not publishedNot publishedOceania (Sydney): Sydney
Russia (our name, no label published)Not publishedNot publishedNo test point yet
Turkey (Istanbul) (our name, no label published)Not publishedNot publishedNo test point yet (Turkey (Istanbul))
Brazil (Sao Paulo) (our name, no label published)Not publishedNot publishedBrazil (Sao Paulo): Sao Paulo
Latin America North (our name, no label published)Not publishedNot publishedLatin America North: Mexico
Latin America South (our name, no label published)Not publishedNot publishedNo test point yet (Latin America South)
Japan (Tokyo) (our name, no label published)Not publishedNot publishedJapan (Tokyo): Tokyo
Taiwan (our name, no label published)Not publishedNot publishedTaiwan (Taipei): Taipei
Southeast Asia (Singapore) (our name, no label published)Not publishedNot publishedSoutheast Asia (Singapore): Singapore
Middle East (Gulf) (our name, no label published)Not publishedNot publishedMiddle East (Gulf): UAE
Korea (Seoul) (our name, no label published)Not publishedNot publishedKorea (Seoul): Seoul
Vietnam (our name, no label published)Not publishedNot publishedSoutheast Asia (Singapore): Singapore

Where Riot Games gives no city, the table says not published. An area folded onto a test point never borrows that test point's city.

What Riot Games says about ping

Riot says lower latency is better, that distance to its game servers is the biggest factor in latency on a working connection, and that jitter should sit as close to 0 ms as possible. It also asks players not to use a VPN or proxy to reach League servers.

Our test reads its own bands next to that: Excellent under 40 ms, Good 40 to under 80 ms, Playable 80 to under 130 ms, Poor 130 ms and above. These are our lines, not Riot Games'.

What our test reads for League of Legends

  • The result reads League of Legends' own 11 measured areas. Pick the region you play on, or the test takes the best one by steadiness, then by time.
  • Your account's region decides which servers you can use. Pick it under Region you play on, or the result assumes you can play on the best area.
  • Russia, Turkey (Istanbul) and Latin America South have no test point yet, so the test cannot read them.
  • The North America Central test point is in Ohio. Riot Games gives no city for this area.
  • The Middle East (Gulf) test point is in UAE. Riot Games gives no city for this area.
  • AWS reports its UAE region as damaged, so treat Gulf figures with care.

Fixes that fit your League of Legends result

Test your ping to League of Legends regions

League of Legends ping questions

Where are the League of Legends servers?
Riot Games lists 15 locations: North America, Europe West, Europe Nordic and East, Oceania (Sydney), Russia, Turkey (Istanbul) and 9 more. The table on this page shows each one with the test point we time for it.
Can you pick your server in League of Legends?
Yes. You pick it yourself. The steps are under "How to change server" on this page.
What is a good ping in League of Legends?
Riot says lower latency is better, that distance to its game servers is the biggest factor in latency on a working connection, and that jitter should sit as close to 0 ms as possible. It also asks players not to use a VPN or proxy to reach League servers. Our own bands, which are not Riot Games': Excellent under 40 ms, Good 40 to under 80 ms, Playable 80 to under 130 ms, Poor 130 ms and above.
Does the test measure the League of Legends servers themselves?
No. It times public test points in 11 of League of Legends' 14 areas, from your browser. That shows network distance in tens of milliseconds; the number League of Legends shows you decides.
Which League of Legends regions can the test not measure?
Russia, Turkey (Istanbul) and Latin America South. No public test point sits close enough to stand in for them yet.
Where can you see if the League of Legends servers are down?
On Riot Games' status page.

Sources

The League of Legends facts on this page come from Riot Games' own pages, read on the dates shown.